Sushi Rush: Merge Kitchen
Merge matching dishes, serve customers before they lose patience and open sushi bars from Tokyo to Osaka. 76 levels, no energy timers.
Indie games and useful apps made with care in Poland. Play, relax, be curious.
Merge matching dishes, serve customers before they lose patience and open sushi bars from Tokyo to Osaka. 76 levels, no energy timers.
Creatures from Polish folklore walk the boardwalks toward your hut every night. Hold them off with torches, salt and a rowan bow. Three worlds, 36 nights.
Run a 1v1 football tournament in minutes: players, round robin or knockout, random pairs, match timer with a whistle. Works offline, no account.
One tap logs a glass. Kropla works out your daily goal, shows progress on a widget and nudges you when you forget. Nothing leaves your phone.
Hold to grab the rope, let go to fly. A hundred levels in ten painted worlds and one daily run everyone plays the same day. Free to start, one purchase for the rest, no ads.
A private weight log: one entry a day, a 7-day trend instead of bathroom-scale noise, body measurements and BMI with its WHO source. Fully offline, no account, no ads, free.
Tell Iskra, your companion in the app, what you want to achieve. She asks a few questions, lays the goal out as a route of weeks and milestones, then keeps your streak alive. No forms, just talk.
Firewisp is one person in Poland making the games and apps I wanted on my own phone. Being small is the point: every screen, sound and price is my own call, and when players tell me something is off, I can fix it the same week.
I'd rather release a few things that feel finished than a lot of things that feel like a sales funnel.
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